pee/config/main.go

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package projectconfig
import (
"fmt"
"os"
"path/filepath"
"runtime"
"strings"
"time"
"gopkg.in/yaml.v2"
)
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type Pane struct {
ShellCommand []string `yaml:"shell_command"`
}
type Window struct {
WindowName string `yaml:"window_name"`
Layout string `yaml:"layout"`
ShellCommandBefore []string `yaml:"shell_command_before"`
Panes []Pane `yaml:"panes"`
}
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type Configuration struct {
SessionName string `yaml:"name"`
EditorCommand string `yaml:"editor"`
WorkingDir string `yaml:"root"`
Windows []Window `yaml:"windows"`
LastOpened time.Time
Attach bool `yaml:"attach"`
StartupWindow string `yaml:"startup_window"`
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}
var configDir string
func initConfigDir() string {
var configDirPath string
if runtime.GOOS == "windows" {
usr, err := os.UserHomeDir()
if err != nil {
panic(err)
}
configDirPath = filepath.Join(usr, "AppData", "Local", "pee")
} else {
homeDir, err := os.UserHomeDir()
if err != nil {
panic(err)
}
configDirPath = filepath.Join(homeDir, ".config", "pee")
}
_, err := os.Stat(configDirPath)
if os.IsNotExist(err) {
if err := os.MkdirAll(configDirPath, 0755); err != nil {
panic(err)
}
}
return configDirPath
}
func Init() {
configDir = initConfigDir() // Initialize the configDir variable.
}
func ProjectConfigFilePath(projectName string) string {
return filepath.Join(configDir, projectName+".yml")
}
func Load(filename string) (*Configuration, error) {
data, err := os.ReadFile(filename)
if err != nil {
return nil, err
}
var config Configuration
err = yaml.Unmarshal(data, &config)
if err != nil {
return nil, err
}
// config.LastOpened = time.Now()
err = WriteConfigToFile(filename, &config)
if err != nil {
return nil, err
}
return &config, nil
}
func UpdateLastOpened(projectName string) error {
configFile := ProjectConfigFilePath(projectName)
config, err := Load(configFile)
if err != nil {
return err
}
config.LastOpened = time.Now()
err = WriteConfigToFile(configFile, config)
if err != nil {
return err
}
return nil
}
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func GetEditorCommand(projectName string) (string, error) {
configFile := ProjectConfigFilePath(projectName)
config, err := Load(configFile)
if err != nil {
return "", err
}
return config.EditorCommand, nil
}
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func ListProjects() (map[string]*Configuration, error) {
projectConfigs := make(map[string]*Configuration)
files, err := os.ReadDir(configDir)
if err != nil {
return nil, err
}
for _, file := range files {
if file.IsDir() {
continue
}
projectName := strings.TrimSuffix(file.Name(), ".yml")
projectConfigFile := filepath.Join(configDir, file.Name())
config, err := Load(projectConfigFile)
if err != nil {
return nil, err
}
projectConfigs[projectName] = config
}
return projectConfigs, nil
}
func GetProjectConfig(projectName string) (*Configuration, error) {
projectConfigFile := ProjectConfigFilePath(projectName)
config, err := Load(projectConfigFile)
if err != nil {
return nil, err
}
return config, nil
}
func UpdateProjectConfig(projectName string, updatedConfig *Configuration) error {
configFile := ProjectConfigFilePath(projectName)
err := WriteConfigToFile(configFile, updatedConfig)
if err != nil {
return err
}
return nil
}
func ProjectExists(projectName string) bool {
configFile := ProjectConfigFilePath(projectName)
if _, err := os.Stat(configFile); err != nil {
return false
}
return true
}
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func CreateProject(sessionName, workingDir string, windows []Window) (string, error) {
configFile := ProjectConfigFilePath(sessionName)
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if _, err := os.Stat(configFile); err == nil {
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return "", fmt.Errorf("Project with the name '%s' already exists", sessionName)
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}
newConfig := &Configuration{
SessionName: sessionName,
WorkingDir: workingDir,
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Windows: windows,
Attach: true,
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}
err := WriteConfigToFile(configFile, newConfig)
if err != nil {
return "", err
}
return configFile, nil
}
func WriteConfigToFile(filename string, config *Configuration) error {
data, err := yaml.Marshal(config)
if err != nil {
return err
}
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err = os.WriteFile(filename, data, 0644)
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if err != nil {
return err
}
return nil
}